/** * @file llfloaterchat.h * @brief LLFloaterChat class definition * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ /* * Actually the "Chat History" floater. * Should be llfloaterchathistory, not llfloaterchat. */ #ifndef LL_LLFLOATERCHAT_H #define LL_LLFLOATERCHAT_H #include #include #include "llfloater.h" class LLButton; class LLChat; class LLComboBox; class LLLineEditor; class LLViewerTextEditor; class LLMessageSystem; class LLUUID; class LLCheckBoxCtrl; class LLPanelActiveSpeakers; class LLNameLookupEntry { public: LLNameLookupEntry(const LLUUID &id = LLUUID::null, const LLString &object = "") : mID(id), mObject(object) {} bool operator==(const LLNameLookupEntry&rhs) { return mID == rhs.mID; } LLUUID mID; LLString mObject; }; class LLOwnerCacheEntry { public: LLOwnerCacheEntry(const LLString &name = "", const LLUUID &owner = LLUUID::null) : mObjectName(name), mOwnerID(owner) {} LLString mObjectName; LLUUID mOwnerID; }; class LLFloaterChat : public LLFloater, public LLUISingleton { public: LLFloaterChat(const LLSD& seed); ~LLFloaterChat(); virtual void setVisible( BOOL b ); virtual void draw(); virtual BOOL postBuild(); virtual void onClose(bool app_quitting); virtual void onVisibilityChange(BOOL cur_visibility); static void setHistoryCursorAndScrollToEnd(); // Add chat to console and history list. // Color based on source, type, distance. static void addChat(const LLChat& chat, BOOL local_agent = FALSE); // Add chat to history alone. static void addChatHistory(const LLChat& chat, bool log_to_file = true); static void onClickMute(void *data); static void onClickToggleShowMute(LLUICtrl* caller, void *data); static void onClickToggleActiveSpeakers(void* userdata); static void chatFromLogFile(LLString line, void* userdata); static void loadHistory(); static void* createSpeakersPanel(void* data); static void* createChatPanel(void* data); static void hideInstance(const LLSD& id); LLString getChatAvatar(const LLChat& chat); LLString getAvatarName(const LLUUID &speakerID, const LLString &speakerName); static LLString getChatPosition(const LLChat &chat); static void cache_name_callback(const LLUUID &, const char *first, const char *last, BOOL is_group, void *data); static void requestObjectOwner(const LLUUID &object_id, const LLHost &host); static void processObjectPropertiesFamily(LLMessageSystem *msg, void **user_data); protected: LLPanelActiveSpeakers* mPanel; std::deque mLookupQueue; std::map mObjectOwners; }; #endif